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Historia de Internet - Arpa, Arpanet, Internet - Protocolo Internet
Historia de Internet y El Internet Histórico
Juan Chamero, CEO Intag, Intelligent Agents Internet Corp; Juan Chamero (Personal)
Revisado y actualizado a Junio 2008



¡Gestación del protocolo Internet!

The Postman Analogy

The switching process in any store-and-forward system is analogous to a postman sorting mail. A postman sits at each switching node. Messages arrive simultaneously from all links.

The postman records bulletins describing the traffic loading status for each of the outgoing links. With proper status information, the postman is able to determine the best direction to send out any letters. So far, this mechanism is general and applicable to all store-and-forward communication systems.

Assuming symmetrical bi-directional links, the postman can infer the "best" paths to transmit mail to any station merely by looking at the cancellation time or the equivalent handover number tag. If the postman sitting in the center of the United States received letters from San Francisco, he would find that letters from San Francisco arriving from channels to the west would come in with later cancellation dates than if such letters had arrived in a roundabout manner from the east.

Each letter carries an implicit indication of its length of transmission path. The astute postman can then deduce that the best channel to send a message to San Francisco is probably the link associated with the latest cancellation dates of messages from San Francisco. By observing the cancellation dates for all letters in transit, information is derived to route future traffic. The return address and cancellation date of recent letters is sufficient to determine the best direction in which to send subsequent letters.

Hot-Potato Heuristic Routing Doctrine

To achieve real-time operation it is desirable to respond to change in network status as quickly as possible, so we shall seek to derive the network status information directly from each message block.

Each standardized message block contains a "to" address, a "from" address, a handover number tag, and error detecting bits together with other housekeeping data. The message block is analogous to a letter. The "from" address is equivalent to the return address of the letter. The handover number is a tag in each message block set to zero upon initial transmission of the message block into the network.

Every time the message block is passed on, the handover number is incremented. The handover number tag on each message block indicates the length of time in the network or path length. This tag is somewhat analogous to the cancellation date of a conventional letter.

The Handover Number Table

While cancellation dates could conceivably be used on digital messages, it is more convenient to think in terms of a simpler digital analogy--a tag affixed to each message and incremented every time the message is relayed. Figure 11 shows the handover table located in the memory of a single node. A row is reserved for each major station of the network allowed to generate traffic. A column is assigned to each separate link connected to a node. As it was shown that redundancy levels on the order of four can create extremely "tough" networks and additional redundancy brought little, only about eight columns are really needed.




Digital Simulation

This basic routing procedure was tested by a Monte Carlo simulation of a 7x7 array of stations. All tables were started completely blank to simulate a worst-case starting condition where no station knew the location of any other station.

Within 1/2 second of simulated real world time, the network had learned the locations of all connected stations and was routing traffic in an efficient manner. The mean measured path length compared very favorably to the absolute shortest possible path length under various traffic loading conditions.

Preliminary results indicate that network loadings on the order of 50 per cent of link capacity could be inserted without undue increase of path length. When local busy spots occur in the network, locally generated traffic is intermittently restrained from entering the busy points while the potential traffic jams clear.

Thus, to the node, the network appears to be a variable data rate system, which will limit the number of local subscribers that can be handled.

If the network is carrying light traffic, any new input line into the network would accept full traffic, perhaps 1.5 million bits per second. But, if every station had heavy traffic and the network became heavily loaded, the total allowable input data rate from any single station in the network might drop to perhaps 0.5 million bits per second.

The absolute minimum guaranteed data capacity into the network from any station is a function of the location of the station in the network, redundancy level, and the mean path length of transmitted traffic in the network. The "choking" of input procedure has been simulated in the network and no signs of instability under overload noted.

It was found that most of the advantage of store-and-forward transmission can be provided in a system having relatively little memory capacity. The network "guarantees" very rapid delivery of all traffic that it has accepted from a user (see ODC-II, -III).

Forgetting and Imperfect Learning

We have briefly considered network behavior when all links are working. But, we are also interested in determining network behavior with real world links--some destroyed, while others are being repaired. The network can be made rapidly responsive to the effects of destruction, repair, and transmission fades by a slight modification of the rules for computing the values on the handover number table.

In the previous example, the lowest handover number ever encountered for a given origination, or "from" station, and over each link, was the value recorded in the handover number table. But, if some links had failed, our table would not have responded to the change. Thus, we must be more responsive to recent measurements than old ones.

This effect can be included in our calculation by the following policy. Take the most recently measured value of handover number; subtract the previous value found in the handover table; if the difference is positive, add a fractional part of this difference to the table value to form the updated table value.

This procedure merely implements a "forgetting" procedure--placing more belief upon more recent measurements and less on old measurements.

This device would, in the case of network damage, automatically modify the handover number table entry so as to exponentially and asymptotically approach the true shortest path value. If the difference between measured value minus the table value is negative, the new table value would change by only a fractional portion of the recently measured difference.

This implements a form of sceptical learning. Learning will take place even with occasional errors. Thus, by the simple device of using only two separate "learning constants" depending whether the measured value is greater or less than the table value, we can provide a mechanism that permits the network routing to be responsive to varying loads, breaks, and repairs. This learning and forgetting technique has been simulated for a few limited cases and was found to work well (see ODC-II, -III).

Adaptation to Environment

This simple simultaneous learning and forgetting mechanism implemented independently at each node causes the entire network to suggest the appearance of an adaptive system responding to gross changes of environment in several respects, without human intervention.

For example, consider self-adaptation to station location. A station, Able, normally transmitted from one location in the network, as shown in Fig. 12(a). If Able moved to the location shown in Fig. 12(b), all he need do to announce his new location is to transmit a few seconds of dummy traffic. The network will quickly learn the new location and direct traffic toward Able at his new location.



The links could also be cut and altered, yet the network would relearn. Each node sees its environment through myopic eyes by only having links and link status information to a few neighbors. There is no central control; only a simple local routing policy is performed at each node, yet the overall system adapts.


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